A Fallout 3 Investment Property of a Lifetime

Posted by Will Ooi | Posted in Gaming | Tags: , , | Posted on 29-10-2009-05-2008

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Selfish housemates getting on your nerves? Time to move out?

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Well ahoy there!! I, Landlord Lucantile of Alexandria Arms, am extremely pleased to offer you – YES YOU! – the investment property opportunity of a lifetime!

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An absolutely stunning three storey complex. Of course, only one of those floors is operable and there isn’t much of a ceiling, but hell, THREE STOREYS!!

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Situated in a pleasantly quiet spot next to the motorway, this home offers shrubbery and plenty of parking space but, MY WORD! It’s the fully furnished interiors that’ll really get your mouth watering:

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A classic antiquated and mint-condition rug in the bedroom, along with smoking area

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And who has time for wardrobes, seriously!? I, Landlord Lucantile, am also willing to part with all my own garments and hat collection for your comfort; to make this offer sound just that little bit more enticing!

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“Pfft!! Why would I want to wear your blood-stained clothes anyway, you fool?!” I hear you exclaim pessimistically. Well then, how could you possibly say no to my collection of Nuka Cola Quantums? Similarly friend, how could you even humanly – you’ll like this one – bear the thought of rejecting the beautiful prospect of your very own Rumpus Room filled with – yes! – teddy bears and beverages?

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Not to mention my library of bedtime reading materials and, the true gem of this offer overlooking the magnificent cityscape: the Weapons Cache (plus pitching machine)

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Okay I know what you’re thinking: “With all those goodies in there, what about the raiders then?” I’ll be straight with you and confess that, yes, the place has had a single incident of burglary in the past, what with, in hindsight, the previous complacency in security measures.

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You’ll doubtless be pleased to hear that the culprit was apprehended.

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And that a new, cutting-edge system of home protection has since been installed!

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An ingenius, custom-made Home Anti-Burglar System governed by Owner Recognition Software (made up of no less than 531 sensor modules – FACT) which makes entering these fine premises absolutely, perfectly safe, as I shall demonstrate for you now.

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Similarly, the Weapons Cache has also received a complete security overhaul.

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And if none of those above methods prove successful, then this piece of artwork on the way up the ground level stairs is bound to put off any would-be home invaders.

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So there you have it, friend – and I, Landlord Lucantile, will proclaim it happily to the Wasteland: “It’s the deal of a lifetime!!!”

* Landlord Lucantile is open to offers this coming Saturday from sunrise to sundown, with the property expected to be sold for offers of 750 thousand bottle caps and above, or 100 slaves and over. We ask that you do not bring weapons, however if you choose to do so then please DO NOT fire them around the Weapons Cache. Or at Landlord Lucantile. The safety of all applicants on their way to and within the home is not guaranteed by Lucantile Properties, and Lucantile Properties will not be held culpable for any injuries or crippled limbs visitors may incur during inspections of the residence. Should you wish to purchase the property, Lucantile Properties is not responsible for any retaliation you may receive from Wasteland Regulators.

You Know You’ve Played Too Much Fallout 3…

Posted by Will Ooi | Posted in Gaming | Tags: , , | Posted on 22-01-2009-05-2008

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… when such an historic, worldly significant day like this

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…just makes you think, immediately, of this…

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…and this
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Photo credits: 12

A Fallout 3 Review/Confession

Posted by Will Ooi | Posted in Favourites, Gaming | Tags: , , , | Posted on 17-12-2008-05-2008

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[I will probably get in trouble if certain people read this blog. But here it is anyway]

A bit of context, just to get it out of the way early on: I tend to take my gaming addictions a bit far sometimes, and I absolutely love open world games. GTA III had me hooked like a junkie as I enjoyed the exploration and sightseeing within Liberty City; taking my time doing missions in order to fully appreciate it all, the wonderful digital city: soaking it in, the geography, the design, the personality. These virtual escapes then followed with Vice City, San Andreas, and of course, GTA IV. Oh the time and sick days spent on that one.

None of that intense training could prepare me for Fallout 3, however. Nope. Bethesda have well and truly destroyed me.

Doing all-nighters. Taking days off work. Cancelling dinners and movie outings. I really did all these things. I just needed a few more hours to scour the world for those 30 Nuka-Cola Quantums, finding that leaf blower to make my custom weapon, to get some ant pheromones for the chick in Rivet City, to grab all the loot from vanquished Talon Company Mercs and to repair and compress my inventory space, to travel through subway tunnels in DC looking for those Super Mutant behemoths…on and on it went. And with a game as vast and as open as this one, there’s never a shortage of things to do – there just aren’t enough hours in a day to be able to do them all.

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Upon reaching the maximum of Level 20 (a bit of a disappointment to be honest, albeit a life-saving one) it dawned on me. It was as if my body had been detached from my mind; the former reduced to conduit slave status whose sole purpose was to punch buttons and serve the latter which was, and had been for a while, floating in its own virtual space within the DC Ruins of the game. It was 5 am. I had played all night. Then, a voice. My voice. I was glad to hear it.

“Man, you’re not taking very good care of yourself. If there was no maximum level, you’d be just like one of those World of Warcraft freaks who plays all day every day within those game cafes eating instant noodles, the only difference being that you’re too tight to pay the monthly subscription fee which is probably in itself fair enough given that I don’t agree with regular payments for MMOs either (despite the fact that I AM your mind and it’d be contradictory for me NOT to agree, but lets not go there). Look at what GTA IV did to you. You lined up unnecessarily for the midnight launch just to play in the early hours of the morning, having to drag yourself off to work with little to no sleep even though the game was hardly in short supply and you could have easily picked it up the next afternoon. And, going back further, look at what San Andreas did during your uni years: skipping class to stay home and deck yourself out with green bandanas and ammo for your AK47 as you took over gang territory in the name of the Grove Street Families. Ah, memories”.

Then my alarm rang and the voice of reason was gone. 7:40 am. Another choice presented itself to me, and even though I was (kind of) back in real life, I could still see the dialogue window from the game, complete with response options:

“Your alarm has gone off, alerting you to the fact that you need to get dressed and go to work. However your eyes are bloodshot and their lids extremely heavy given that you’ve played the game non-stop, overnight, with only a carton of orange juice as sustenance. You decide to…”:

  • Abide by the laws of society and get dressed and go to work, trying not to collapse, dead, on public transport along the way
  • Take a nap for a few hours, then go to work. After all, being late is better than not being there at all!
  • [SPEECH 100%] Take a sicky

Option 3. Success!

Once the decision was made though, away went any remnants of my fatigue, seemingly magically and almost immediately. So guess what I did? Yep. I salvaged ammo from the dead Super Mutants, went back to where I told Dogmeat to stay, and fast-travelled around to look for more locations to fill up the empty spaces of my map, inevitably finding yet more new places and distractions to keep occupied. Fallout 3 isn’t without its flaws; the character animations are often stiff, there are clipping issues and a ton of glitches and bugs, the AI of NPCs is often questionable at best, and given the combination of the game’s scope plus an unreliable Local Map, it is incredibly easy to get lost within internal environments – particularly the other Vaults. But everything else about the game? Bloody hell. Fallout 3 is one of the best games I have ever played, and is definitely my favourite game of 2008 even amongst such distinguished company this year. The world, the characters, the story, the dark humour: you could say that I’ve been ‘immersed’ in it.

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So today, amazingly, I’m back at work and typing all this down. I know! Crazy isn’t it! I’ve seen the sun, and it is beautiful. Let’s see then, doo do doo do doo, what will my options be for tonight? Take a wild guess.

I’ve heard all the advice before, too. “Just go to sleep, moron. It’s not hard”. “Be more mature about it and control yourself, you overgrown child,” etc etc. But I’m telling you, completely honestly, the open world video game is my vice, my Kryptonite. It gets me EVERY time. I am an addict, and I admit it with much shame and self-loathing. Maybe it’s to do with wanting to escape from one’s own reality, finding salvation in a world that follows different rules with alternate social underpinnings. There must be something deep down inside, a hidden reason behind this type of addiction; something Freudian perhaps. One thing is for sure though after this whole saga: even if I do absolutely love savouring these digital worlds and all the little details they offer, taking my time to free-roam to my heart’s content (if not the rest of the body), I really cannot wait until Fallout 3 is truly over and I’ve seen all that there is to see – if only just to escape my own personal Vault 101.

But then there’s the option of playing through again as someone evil. Jesus. Christ.